quickmod/FuseMounter/fusestuff.h
Daniel O'Neill 1393a796b2 Implement FUSE VFS as a very early implementation. It can, does, and will break your game.
Updated QML and C++ in various places to build and work with new Qt (6.4+)
Minor bugfixes, possibly caused by the Qt version bump, and mostly in JS logic.
Tried (again) to get mod sorting working by dragging them within the list.
Initial support for Profiles. (To switch between FO4 and FOLON, for example.)
Initial "Launch Game" stuff, but it's far from done. Don't use it (yet).
2025-08-20 07:57:00 -07:00

18 lines
427 B
C++

#ifndef FUSESTUFF_H
#define FUSESTUFF_H
class ArchiveManager;
class FSProxy;
class Database;
void qmfuse_set_archive(ArchiveManager *archive);
void qmfuse_set_proxy(FSProxy *proxy);
void qmfuse_set_database(Database *db);
//int qmfuse_main(int argc, char **argv);
int qmfuse_main(const char *mountpoint);
void qmfuse_reset();
int qmfuse_pump();
void qmfuse_unmount();
void dolog(const char *fmt, ...);
#endif // FUSESTUFF_H